Looping in Live with SoftStep: LED Feedback

Posted by & filed under Ableton Live, Blog.

In the previous two articles, we approached looping in Live in two different ways. Both have their advantages, and each offers a distinct workflow. One thing they both lack, however, is some sort of LED feedback so that we can tell what’s going on in Live by looking at our SoftStep. In this article we will look at… Read more »

Looping in Live with SoftStep: The Looper Device

Posted by & filed under Ableton Live, Blog.

In the last article we created a very simple, bare-bones looping setup in Live using Session Mode, Audio Clips, and the SoftStep. In this article we will explore the other built in solution to looping in Live by exploring how to setup a looping template using the Looper device.

Controlling the Controllers: Communicating With and Controlling Live Scripts, Part 2

Posted by & filed under Ableton Live, Blog.

In the previous installment we discussed locating and gathering information about loaded Control Surface scripts using M4l and the Live API. In this installment we will look at applying our session control to any Control Surface that has a SessionComponent. This will involve some iterations and checks, things which aren’t the cleanest in Max, but they… Read more »

Controlling the Controllers: A Primer on Using Max 4 Live to Repurpose Controllers, Part 1

Posted by & filed under Ableton Live, Blog.

The world of controllers has evolved quite rapidly since I started using computers for music back in 2009. The choices are almost endless, and you can get your hands on almost any configuration of knobs, buttons, sliders, and even touch screens. Along with these controllers, integration options have evolved right along side. There are complex… Read more »

Thinking in Parallel: Multi-Band Processing in Live

Posted by & filed under Ableton Live, Blog.

In the previous articles we discussed how to setup effects racks using parallel chains to process incoming audio in different ways. Hopefully those discussions proved useful and were able to help you generate some new ideas, but we can take it a step further. What if wanted to process different parts of the audio differently?… Read more »